@Lara I think there are already good reasons to create them as DLLs. As your Mod becomes more complex over time it will usally consist of a lot of different files. If Users are upgrading from one to another version often the files don't get replaced as they should and the server crashes. With a .dll you usually only have to replace one specific file, wich is far more easyWhy do you want to do that? Easier installation?
Then other modders can't read your .cs files and learn from them.
@Twelve How exactly do you write your mod? I use VisualStudio myself, in which I only have to right-click on the ClassLibrary and press buildHi,
I want to transform a home made mod (bunch of files) to a unique dll file.
Do you have any tutorial to help me with that ?